Remove unneeded/breaking code, update camera example#3
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javl wants to merge 1 commit intoDanielArnett:masterfrom
Open
Remove unneeded/breaking code, update camera example#3javl wants to merge 1 commit intoDanielArnett:masterfrom
javl wants to merge 1 commit intoDanielArnett:masterfrom
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Removes System.Drawing dependency as this is not being used but does break the code from working on non-Windows systems. Updates the camera example to a new, functional source.
dustinkerstein
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I can confirm these changes work for me on OSX.
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Thank you for this example, it was just what I needed to use my IP camera as a texture.
I did have some trouble finding a cross-platform alternative to
System.Drawing.dll, but found out this include is not even used by the script. So this pull request removes that line, together with the unusedpublic Bitmap bitmap { get; set; }. This way, the script works both on Windows and Linux (and probably MacOS as well).I also updated the webcam example link to a new, functional source. I did not update the other files generated by Unity, as those will get updated by the user's latest Unity version anyway.