Conversation
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Hello! Oh wow, this is super interesting, the desperation behind this… Thank you! Can you please move the pull request to the https://github.com/GPUOpen-Drivers/pal repository where the original files are, so the file changes can be seen, and they potentially can be merged? The Are the modifications based on the Mesa drivers? |
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Oh okay I see. Thanks I will move it now. I have another change for llpc, so I will do that in that repo then seperately as well. Yes, I ran all of this while having mesa-vulkan-git at Mesa Edit: |
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@Triang3l Added the PR to pal repo now -> GPUOpen-Drivers/pal#109 |
Added basic Navi44 Support
This is my first time I have written c or c++, so please let me know what else I can do to make this PR more robust.
Also, I am not even sure that I am doing this PR in the right way as well. Please let me know how I can improve it. Thank you. I honestly just wanted to have a better experience with a game I was enjoying and stop enjoying due to Update 4, so I fixed it to the best of my ability and maybe it can help some others to see the changes.
I did it to the point where I can run Indiana Jones and the Great Circle because it was bugging me that I couldn't and there we some serious performance issues around the save points and I knew AMDVLK could fix the issue.
I haven't done any other meaningful testing other than the fact that my ASRock Challenger 9060 XT 16GB works with AMDVLK in Indiana Jones instead of throwing a VK_ERROR_INCOMPATIBLE_DRIVER.