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it's a maintainance release, see the announcement: https://godotengine.org/article/maintenance-release-godot-3-4-5 While here regen patches and add links to upstream PRs: - "unbreak OS_Unix::get_executable_path() on OpenBSD" godotengine/godot#61540 - "add OpenBSD support" RenderKit/embree#379
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Hello,
as per title, this pr fixes some issues found when trying to build bits of embree code vendored in Godot on OpenBSD.
longs because size_t and ssize_t are typedef'd to long and it fails in parallel_partition.h due to an ambiguous call otherwise;argv[0]if you need it.we kept these patches in for building the Godot package for a while (see here and here.)