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Although airsim is no longer maintained, for those who interested - This PR is adding the ability to use AirSim with Unreal Engine 5.
It support multirotor, car (using Chaos instead of PhysX) and CV.
hello. alonfaraj. After i clone the branch of ue5. I run the block.sln in vscode. And I get a error
D:\UeProject\Lab\AirSim\Unreal\Environments\Blocks\Plugins\AirSim\Source\AirBlueprintLib.h(23): fatal error C1083: : “common/AirSimSettings.hpp”: No such file or directory
Did I need to compile the Airsim.plugin first manualy?
Although airsim is no longer maintained, for those who interested - This PR is adding the ability to use AirSim with Unreal Engine 5. It support multirotor, car (using Chaos instead of PhysX) and CV.
hello. alonfaraj. After i clone the branch of ue5. I run the block.sln in vscode. And I get a error
D:\UeProject\Lab\AirSim\Unreal\Environments\Blocks\Plugins\AirSim\Source\AirBlueprintLib.h(23): fatal error C1083: : “common/AirSimSettings.hpp”: No such file or directory
Did I need to compile the Airsim.plugin first manualy?
As far as I understand you are using windows.
You should run build.cmd script, after installing visual studio 2022 which is required for UE5.
Then you can open the block.sln in visual studio, build and run.
It's the same as ue4 except the VS version.
Anyway, you better use the updated version in colosseum repo. Airsim is no longer maintained and this branch is out of date.
My updated PR for ue5 merged to main a while ago.
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Fixes: #4480
Fixes: #4656
Fixes: #4606
Fixes: #4462
Fixes: #3884
Fixes: #4495
About
Although airsim is no longer maintained, for those who interested - This PR is adding the ability to use AirSim with Unreal Engine 5.
It support multirotor, car (using Chaos instead of PhysX) and CV.
How Has This Been Tested?
How To Use?
Before build the blocks project, download the updated car assets from
https://drive.google.com/file/d/1YRMZG2Tq9xwPq1fNEwTGvJFd1d11nAnn/view?usp=sharing (~38MB)
and replace the content of
Blocks\Plugins\AirSim\Content\VehicleAdv\SUVthen build like you use to.
Screenshots (if appropriate):
capture.mp4
drone.mp4